Card Showcase: Fish Drop

Enchantment — Aura
057/275 Common

Flash

Enchant creature, Concentration (If enchanted creature is dealt damage or targeted by a spell or ability, sacrifice this enchantment.)

Enchanted creature loses all abilities and becomes a blue Fish with base power and toughness 1/1 and flying. It phases out.

Fish Drop depicts a very specific moment during our campaign! Once, while fighting a monster out in the Painted Wastes, Garp Garp had a devious idea that would cost all of his remaining spell slots. First, he polymorphed the monster into an ordinary fish. Then, he cast Dimension Door to open a portal as high as he could directly upwards, grabbed the fish, and walked through. Once up in the sky, he dropped the fish and feather-fell away, cackling as it plummeted to the ground for maximum fall damage!

The card version of this is an example of a Concentration Aura designed to be placed on an opponent’s creature. These variations require more immediate impact, since opponents will have a much easier time targeting their own creatures to break the spell (especially in a set filled with Inspiration tokens and Equipment). So in the case of Fish Drop, it acts as a Frogify-style debuff, but it also phases the creature out completely! This guarantees at least one turn with it out of the way before it has the chance to be targeted by anything!